    /***************************************************************************
    *	Copyright (C) 2011 by Renaud Guezennec                             *
    *   http://renaudguezennec.homelinux.org/accueil,3.html                   *
    *                                                                         *
    *   rolisteam is free software; you can redistribute it and/or modify  *
    *   it under the terms of the GNU General Public License as published by  *
    *   the Free Software Foundation; either version 2 of the License, or     *
    *   (at your option) any later version.                                   *
    *                                                                         *
    *   This program is distributed in the hope that it will be useful,       *
    *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
    *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
    *   GNU General Public License for more details.                          *
    *                                                                         *
    *   You should have received a copy of the GNU General Public License     *
    *   along with this program; if not, write to the                         *
    *   Free Software Foundation, Inc.,                                       *
    *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
    ***************************************************************************/
    #ifndef WRITINGTHREAD_H
    #define WRITINGTHREAD_H
    
    #include <QThread>
    #include "message.h"
    class QTcpSocket;
    /**
    * @brief thread which write any message on the network
    */
    class WritingThread : public QThread
    {
    Q_OBJECT
    public:
    explicit WritingThread(QTcpSocket* l,QObject *parent = 0);
    public slots:
    void addMessage(Message* m);
    
    signals:
    void wakeUpSending();
    protected:
    void run();
    protected slots:
    void sendMessages();
    
    private:
    QTcpSocket* m_socket;
    QList<Message*>* m_sendingQueue;
    };
    
    #endif // WRITINGTHREAD_H
